3-T-Anker-Motor

Bild1

Bild2

N-Pol

S-Pol

N

S

3-T-Anker-Motor   -   die Pfeile zeigen die Driftrichtung der Elektronen an

α = 0 rad (slider from 0 to 6.283185307179586, step 0.017453292519943295)
β = 2.0943951023931953 rad
m = false
k = 0.05
O = (0, 0)
Bild2 = Rotate(Bild1, α, O)
a = true
A = (-1, -0.973)
B = (1.01, -0.973)
C: (0.3 + k, -1.2)
C' = Mirror(C, yAxis)
c = false
d = false
NPol1 = Rotate(NPol, α, O)
SPol1 = Rotate(SPol, α, O)
SPol2 = Rotate(SPol, α + 120°, O)
NPol2 = Rotate(NPol, α + 120°, O)
SPol3 = Rotate(SPol, α + 240°, O)
NPol3 = Rotate(NPol, α + 240°, O)
D = (0.28354618928925873, -1.3618598153044617)
E = (0.4181608354755623, -1.3618598153044617)
e = Segment(D, E)
D' = Mirror(D, yAxis)
E' = Mirror(E, yAxis)
e' = Segment(D', E')
D'_1 = Mirror(D, yAxis)
E'_1 = Mirror(E, yAxis)
e'_1 = Segment(D'_1, E'_1)
F = (-0.34982837442989767, -1.256326259077207)
G = (-0.347433691886425, -1.3473241957291697)
f = Segment(F, G)
H = (-0.3496412205500211, -1.2919641860223106)
I = (-0.3496412205500211, -1.421593104572085)
g = Segment(H, I)
J = (-1.489, -1)
K = (1.499, -1)
h = Circle(O, 1.02)
L = Point(h)
L' = Mirror(L, xAxis)
M = (-1.6, 0.93)
N = (-1.6, -0.93)
p = CircleArc(O, L, L')
P = Point(p)
Q = Point(p)
R = Point(p)
S = Point(p)
T = Point(p)
U = Point(p)
V = Point(p)
W = Point(p)
Z = Point(p)
A_1 = Point(p)
B_1 = Point(p)
C_1 = Point(p)
D_1 = Mirror(C_1, xAxis)
Q' = Mirror(Q, xAxis)
P' = Mirror(P, xAxis)
R' = Mirror(R, xAxis)
S' = Mirror(S, xAxis)
U' = Mirror(U, xAxis)
T' = Mirror(T, xAxis)
W' = Mirror(W, xAxis)
E_1 = Mirror(A_1, xAxis)
Z' = Mirror(Z, xAxis)
F_1 = Mirror(B_1, xAxis)
V' = Mirror(V, xAxis)
Vieleck1, n, l', p', q', r', s', t', u', v', w', z', e_1, f_1, c_1, b_1, a_1, z, w, v, u, t, s, r, q, p_1, l, m_1 = Polygon(N, L', P', Q', R', S', T', U', V', W', Z', E_1, F_1, C_1, B_1, A_1, Z, W, V, U, T, S, R, Q, P, L, M)
N' = Mirror(N, yAxis)
L'' = Mirror(L', yAxis)
P'' = Mirror(P', yAxis)
Q'' = Mirror(Q', yAxis)
R'' = Mirror(R', yAxis)
S'' = Mirror(S', yAxis)
T'' = Mirror(T', yAxis)
U'' = Mirror(U', yAxis)
V'' = Mirror(V', yAxis)
W'' = Mirror(W', yAxis)
Z'' = Mirror(Z', yAxis)
G_1 = Mirror(E_1, yAxis)
H_1 = Mirror(F_1, yAxis)
I_1 = Mirror(C_1, yAxis)
J_1 = Mirror(B_1, yAxis)
K_1 = Mirror(A_1, yAxis)
Z'_1 = Mirror(Z, yAxis)
W'_1 = Mirror(W, yAxis)
V'_1 = Mirror(V, yAxis)
U'_1 = Mirror(U, yAxis)
T'_1 = Mirror(T, yAxis)
S'_1 = Mirror(S, yAxis)
R'_1 = Mirror(R, yAxis)
Q'_1 = Mirror(Q, yAxis)
P'_1 = Mirror(P, yAxis)
L'_1 = Mirror(L, yAxis)
M' = Mirror(M, yAxis)
Vieleck1', n', l'', p'', q'', r'', s'', t'', u'', v'', w'', z'', g_1, h_1, i_1, j_1, k_1, z'_1, w'_1, v'_1, u'_1, t'_1, s'_1, r'_1, q'_1, p'_1, l'_1, m' = Polygon(N', L'', P'', Q'', R'', S'', T'', U'', V'', W'', Z'', G_1, H_1, I_1, J_1, K_1, Z'_1, W'_1, V'_1, U'_1, T'_1, S'_1, R'_1, Q'_1, P'_1, L'_1, M')
L_1 = (-0.099, 0.32)
M_1 = (0.117, 0.32)
N_1 = (-0.095, 0.635)
O_1 = (0.10066327779341756, 0.6438289828559777)
P_1 = (-0.0887548878831486, 0.7600293321532251)
Q_1 = (0.11315255991643332, 0.7600293321532251)
Pfa1 = Rotate(Pfaussen, α, O)
Pfa2 = Rotate(Pfaussen, α + 120°, O)
Pfa3 = Rotate(Pfaussen, α + 240°, O)
Pfi2 = Rotate(Pfinnen, α + 120°, O)
Pfi3 = Rotate(Pfinnen, α + 240°, O)
Pfi1 = Rotate(Pfinnen, α, O)
Vieleck2, i, j, d_1, l_1 = Polygon((0.3, -k), (0.3 + k, -k), (0.3 + k, k), (0.3, k))
b = Segment((0.3 + k, k), C)
b' = Mirror(b, yAxis)
Vieleck2' = Mirror(Vieleck2, yAxis)